For this project, I created a game concept and level for a space, first-person shooter capture the flag game. My process for creating this game project involved making a few concept sketches of each moon around Jupiter and figuring out an initial terrain layout. Then I started making a finalized drawing of what the game level would look like, what assets were needed to create it and what the layout would look like from a top-down map. I then painted the game-level illustration and am currently continuing to make the level in Unreal Engine.